#Sixth Week Devlog


Main Menu

It has a little bug

Demo

The first dialogue on the demo

Second Dialogue

As we can see he can switch expressions

The third dialogue

We can see the soul bar dynamic + the change of expression

The next dialogue

Now our protagonist found a clue

The next dialogue

Surprised Expression

the next dialogue

When we find a clue we recover soul back

The next dialogue on a different context

Our protagonist went to the old cheesecake factory

The next dialogue
Our protagonist is shocked

Game Over Screen
Now he loses all his soul

We added some graphic elements, as the characters, and their expressions, a simple the background. Those parts were pretty easy as we're using a dialogue manager that makes our lifes easier, and we connected the expressions with signals.. But brought some bugs too, like we can see on the first picture, we will eventually fix it.
Besides that, it is a little hard to figure out the dialogue manager, because the tutorials are a little bit vague. The game over screen was pretty easy to make too.
Finally we made a pause screen, but we can't show it yet because of the mentioned bug.

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